D&D 5E - custom wildshape forms

Yeah, reskinning is a possibility. It's not that difficult to just add some hit points and such and rejig the CR using the guidelines in the DMG, though. This is what I've come up with for a CR 3 "greater" cave bear, for instance:

GREATER CAVE BEAR
Large beast, unaligned

AC 13 (natural armor)
HP 60 (7d10 + 21)
Spd 40 ft., swim 30 ft.

STR 22 DEX 10 CON 16 INT 2 WIS 13 CHA 7

Skills Perception +3
Senses darkvision 60 ft., passive Perception 13 (18 w/ scents)
Languages
Challenge 3 (700 XP)

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

ACTIONS
Multiattack. The bear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.
Hit: 10 (1d8 + 6) piercing dmg.

Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.
Hit: 13 (2d6 + 6) slashing dmg.

For the elementals, I'm thinking I'll just reskin them slightly:

*Air elemental = spirit bear
*Earth elemental = stone bear
*Fire elemental = burning bear
*Water elemental = water bear

With all but the fire elemental, I can just replace their slam attack with a claw attack that deals the same damage but is slashing instead of bludgeoning.

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